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Ivanov Aleksandr
Ivanov Aleksandr
Freelancer CG-artist
Veliky Novgorod, Russia

Summary

- Design of characters, environment elements and locations. But this is not my main profile and I try to avoid such work.
For example, the main character of the game "Uncertain: The Last Quiet Day" was invented by me( https://www.artstation.com/artwork/6ZzoV ). Together with the project leader Artem Netyagin ( https://www.artstation.com/homerender ) and the artist Yaroslav Kononenko ( https://www.artstation.com/yaroslav_kononenko ) we only corrected the small details of the design.
- 3D modeling: high-poly, low-poly, sculpting.
- Texturing in specialized software or in Gimp (Photoshop).
- Writing shaders for Unity. In node editors and code(priority). To work with shaders in other engines, I need to read the documentation.
- Writing specialized utilities inside game engines together with programmers. That is, I invent and describe the work of the tool and we implement it with programmers. Unfortunately, my level in programming is only enough to describe what I want to get and understand what programmers tell me.

Skills

3D Animation3D ModelingCharacter ModelingEnvironment ModelingTexturingShadersUnityPBR TexturingProps

Software proficiency

Unity
Unity
Visual Studio
Visual Studio
Blender
Blender
GIMP
GIMP
3DCoat
3DCoat
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Photoshop
Photoshop

Productions

    • Video Game
      MerX: Multiplayer FPS shooter
    • Year
      2024
    • Role
      Technical Artist, write shaders
    • Company
      Developers Unknown
    • Mobile Game
      Bowling Clash: New Legends
    • Year
      2022
    • Role
      Technical artist, 3d modeler, shaders
    • Company
      PLAYWELL LLC
    • Video Game
      RAM Pressure
    • Year
      2021
    • Role
      Technical artist, 3d modeler, shaders,
    • Company
      QuadCom Interactive
    • Video Game
      The uncertain: Light at the end
    • Year
      2020
    • Role
      3d modeler, shaders
    • Company
      New Game Order
    • Video Game
      The uncertain: Last quiet day
    • Year
      2016
    • Role
      Character modeling, 3d modeler, shaders
    • Company
      New Game Order

Experience

  • Bowling Clash: New Legends at PLAYWELL LLC
    February 2021 - May 2022

    Technical artist, 3d models, shaders.

  • RAM Pressure at QuadCom Interactive
    September 2017 - February 2020

    Technical artist, 3d models, shaders.

  • The uncertain: Light at the end at New Game Order
    April 2017 - August 2017

    Technical artist, 3d models, shaders.

  • The uncertain: Last quiet day at New Game Order
    April 2015 - January 2016

    Piecework. 3d models, shaders.