A beautiful, but not suitable for use in the game effect was obtained from the outsourcer. My task was to optimize this effect. At the same time, it was necessary to preserve the dynamics and beauty of the effect. The number of draw calls has been reduced from 120 to 27 on the "heaviest" of the effects - "Strike".
Also, some shaders and textures have been optimized.
Critical
Focus
Luck
Luck Effect
Strike
Split
Spare
Open
Nice
Miss